Editing Terminology

Editing vocabulary

-Transition (how a shot goes from one-to-another)
-Continuity editing (one of the most common forms of editing, continuity devices are used to make the edit appear smooth so as not to distract the viewer from the narrative)
-Axis match (the angle of the camera remains the same from shot to shot)
-Cross cut/Parallel cut (editing that alternates between two or more scenes happening at the same time)
-Direction match (the direction of a person or object is consistent across the cut)
-Dissolve (shot A gradually fades and is replaced with shot B with a momentary superimposition or both shots)
-Duration and pacing (the length and rhythm of shots)
-Long take (shot that continues for a long time- could be a tracking shot that follows characters or could just be a shot that doesn't end for over 40 seconds)
-Eye-line match (A cut where characters appear to look at each other because of the direction of their glances)
-Fade-in (a gradual lightening of the image from black to light)
-Fade-out (a gradual darkening of image to black)
-Graphic match (any juxtaposition of graphically similar images)
-Iris-in (image gradually appears from the blackness through an expanding circle)
-Iris-out (reverse of above)
-Movement match (action begum in one shot is continues/completed in the next)
-Wipe (one image replaced with another- usually vertically but can take other shapes)
-Straight cut (two shots joined together with no obvious continuity device)
-Jump cut (a break or jump in time created through removing a section of a shot then splicing together what remains of it- appears jerky)
-Sound bridge (sound links images through continuing between shots)
- CGI (computer generated images)
-Slow motion/Fast motion (images slowed down or speed up)

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